Call for Papers

GOALS 

Starting from the results achieved in the first edition, the aim of this full-day workshop is to further investigate, also through experimental sessions and group working, how to design interactive e-books for children in order to create effective and engaging tools for increasing the achievement of educational and cognitive benefits. In particular, this second edition focuses on e-learning by means of e-books thought as educational tools to be used in classroom in the digital schools of the next future. The design of e-books for children with special needs will be also considered.

This edition of the workshop is an attempt to cement this emerging community, while extending it also to teachers and educators that will use e-books at schools and need effective tools.

TOPICS

Papers are solicited dealing with design and implementation of e-books for children, as well as methodology, field study and evaluation.

They should be related but not limited to the following topics:

  • designing effective learning e-books
  • e-books as school textbooks
  • designing of gamification for learning
  • designing for the abilities of children with special needs
  • individualizing approaches and other methods to address individual differences
  • applying theories to design and evaluation
  • best practices
  • evaluation and impact assessment
  • complying with regulations guidelines and standards

EXPECTED OUTCOMES

The workshop intends to provide a venue to share the participants’ expertise in interactive e-books field, address open questions, identify emerging trends and challenges in this field, and explore unified approaches.

In particular, submitted papers and discussion during the workshop presentations will let us to:

  • obtain a good picture of the current technological solutions and empirical evidence
  • identify requirements and constraints to develop interactive e-books, in particular to be used as school textbooks, supporting the claimed benefit
  • identify novel design concepts that extend the boundaries of what interactive e-books can offer to children from the educational viewpoint, within the context of the next future digital schools
  • frame the design space of interactive e-books for children with special needs
  • foster and motivate appropriate design and evaluation methodologies
  • outline possible directions for future research in the field

Furthermore, through a peer-to-peer review and a careful selection of submitted workshop papers, we aim to provide a suitable stage for discussion that will both push forward the state of the art and generate follow-up interest and ideas.

PAPER SUBMISSIONS

Position papers must be submitted to EasyChair website as .pdf file formatted according to the ACM SIGCHI Publications Format and should not exceed 4 pages.

Papers will be peer-reviewed. Approximately 10 will be selected by relevance and likelihood of stimulating and contributing to an animated and effective discussion.

Please notice that:

  • At least one author of each accepted position paper must register for BOTH the conference and the workshop by the early registration deadline (to be announced).
  • Workshop participation will be open to any IDC 2014 participant (upon place availability) but all attendees must register for both the workshop and the IDC conference itself.